An online interactive video weaving narratives of research, sensation, and the embodiment of daydreaming
Video: Short clip from 'Daydream' 2021
PROJECT —
Daydream
Year —
2021
ROLE —
Artist
Creative direction
'Daydream'’ is an interactive online video that uses webcam eye-tracking to explore the interplay between the physical and digital worlds through the act of daydreaming.
Blending non-linear narratives, historical and contemporary studies, and experimental scenarios, the work immerses viewers in a personalised experience shaped by their own wandering attention.
This is a personal project supported by the Leverhulme Trust and Arts Council England and developed while artist in residency at The Interactive Architecture Lab at UCL Bartlett, London.
>Preview the work here



Project Team:
System Design & Development: Counterpoint
3D Visuals: Counterpoint and Amy Croft
Sound Design: Yuri Suzuki & Maxwell Sterling for Pentagram
Cinematography: Alberto Balazs
Key Grip: Luis F Rodriguez-Garcia
Graphic Design: Zoë Anspach
Workshop Design: Gabrielle Moleta and Amy Croft
Sound Recordist: Doug Haywood
Workshop Leader: Gabrielle Moleta
Hand Tracking System Development: Casey Mahon